 | News by Maikel Sibbald 30 Jul 01:13 Check it out my Cubevision component………. Build with Flex (3) and using the Away3D-engine. Nothing much but it looks kinda cool right…… some rotating cubes, that make one big Maik or EUI-logo :D.. Its on the right if you have missed it.. 15 Jul 01:11 Hi, lately I haven’t been posting a lot of stuff. But I know this blog is a good resource for starting flex developers. But..even I can’t find my own stuff anymore. Therefor I have decided to reboot labs@flexcoders. I’m working on a new structure, I will probably rewrite a bunch of articles. The are going to [... 26 Jun 23:17 In my last last post “Masking Object3D in Away3D“, I obviously showed how to use mask in Away3D. But when you mask the view, what about all the other stuff you want to display? Well in this following example I show how you can use multiple views. One of the views is masked and the [... 21 Jun 07:49 This time I’m going to show how you can mask an Object3D. Fist of all we need to determine where the Object3D is , and translate it to 2D. We can do this by getting the screenvertex and passing the target-Object3. In this case we use the earth, of the previous example. Then new define [... 18 Jun 07:40 This will be the first of some basics for Away3D. In this tutorial you will learn how to load a sphere plus textures (the earth) with the use of Away3D. Just follow the next steps: The setup: Download the latest version of Away3D here; Make a new actionscript project in your flex builder; Place the Away3D version in this [... 17 Jun 07:46 Well I got it compiling and working!! How? Well just follow the steps as descibed at Adobe or at EverythingFlex. And then create an Actionscript Project and not a Flex Project. Download the files from this article, The Tech Lab, place them in your new sctionscript project. Set you default application file, compile and run it…..And [... 17 Jun 06:33 I just uploaded the actionScript 3.0 language and components reference, so you can all view the API online. 17 Jun 02:40 Look at this. I thought the transform object was of the wrong typoe or something. But with describeType I get the following output: [-]?View Code XML<type name="flash.geom::Transform" base="Object" isdynamic="false" isfinal="false" isstatic="false"> <extendsclass type="Object"> <constructor> <parameter index="1" type="flash. 14 Jun 02:20 Well I’m step closer. It seems that for some reason the transform instance of the DisplayObject, is the old Transform with the normal matrix instead of Matrix3D. But still how can this be, because properties like rotationY, rotationX and rotationZ are available. And it is compiling and rotating. But I really need the PerspectiveProjection. Also, I can [... | | |  |